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TeamTrivial
Team of two making trivia for you! Run by Kabobble (formerly this account) and sometimes applessmillion.
Current projects include Trivial Trivia and Trivia Guesser.
Feel free to hit me up with any comments, questions, or other requests!

Trivial Contributor

USA

Joined on 2/29/24

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TeamTrivial's News

Posted by TeamTrivial - August 29th, 2024


Glad you asked! I'm back in action and have spun up proper support for images in the Trivial Trivia game. We'll be moving forward with flags from around the world as the collection. See a sneak peek below:


iu_1260401_21256250.webp


This update will also introduce a few QOL features, including...

  • Question timer now gives you 25 seconds to guess. Max points per question calculations are unchanged (eg. 10s remaining = 4pts max)
  • Implemented support for mousewheel on certain screens
  • Improved animations on both title and quiz screens
  • Overhauled trivia pack generation... again. Trivia packs now support a difficulty rating out of 5
  • Trivia packs now properly support images and on-image attribution if needed


Other QOL and fixes not outlined above have also been made but this is meant to be a quick update! More info on this game and release will come soon, along with a proper update on things.


Thanks for reading!


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Posted by TeamTrivial - August 24th, 2024


Hi guys, it's appless. While Kabobble is still recovering from illness earlier this month, I wanted to give a quick update on where we're at and mention some cool ideas we got going on. These ideas will be formatted in a roadmap sometime in the future so keep an eye out for that too


1. New Trivia Collection coming maybe September 1

We've been aiming to release trivia packs the first weekend of every month, but September is a lil odd. The new collection will either go out Sept 1 or the Saturday after, we'll see!

You may be wondering - what's in the new collection? Well, that's a good question! More info will be coming soon, but you can bet it'll either be a cohesive collection with similar ideas, or a grab bag in my desperate attempt to make 6 good packs. If it's a grab bag, expect IRL country-related trivia + some gaming trivia. The collection should have a total of 300 or so questions so we good there.


2. New QOL features for the game

Quality of life features don't really exist for the game yet IMO, mainly because it's a short-lived series of games. We're chatting about what quality features we can add, and I'll share a few ideas we've settled on so far:

  • Revamp title screen to remove cluttered buttons
  • Make more animations and prettify them
  • Add a 'collection' percentage & 'best score' indicator visible on the trivia pack grid display. You'll easily be able to see what you've been good at and what you still need to do!
  • More info/help pages

there's of course other ideas but the above is what we're ready to commit to in the next month or two. A proper roadmap will be released mid next month outlining this stuff and more too.


I'll also be enhancing the audio loops for the game to make them longer and less repetitive. I'll also be making some prettier images for the UI and stuff (trivial token icon & the static placeholder for packs got this refresh already).


3. New gamemode / trivia spinoff

So we got this idea for a new way to play trivia in these collections... but it's gonna be a lot of work from what I hear. The first iteration of this gamemode will premiere in Q4 of this year and we hope to enhance it further down the road.

The current plan is to release this new mode as a seperate NG entry and integrate it into the monthly collection releases later, mainly because it's gonna require a lot of rewriting of how stuff works in the background. I'm not the one to write the technical info for this, so we'll see what Kabobble has to say when we release the roadmap next month.


4. Appless' idea

Speaking of the future, I have a neat idea for one of our monthly releases that will require some additional work and collaboration. This idea probably won't be out this year (tl;dr integrating this idea will require programming a completely different way to compile & spit out questions) but if we can pull it off you'll be looking at a neat community-driven collection with lots of questions, most of which are dumbly difficult.


Anyways, here's the rundown of the info above, TLDR:

  • New release early September
  • Roadmap of new features arriving mid-next month
  • QOL is something we're lookin at
  • I got a cool idea for the far future


feel free to DM or leave a message hear if you like to chat



Posted by TeamTrivial - August 15th, 2024


Quick and short update:

  • When clicking on a trivia pack, you'll now see a little box around the grid icon to show you what's selected.
  • trivia token icon changed to a more traditional token look
  • Static screen pre-selection optimized
  • small fixes with processing screen transitions
  • small keybinding modifications

iu_1252556_21256250.webp


small but cool changes for you. no new trivia additions this time - it's been a hectic month so far!


Thanks for reading!


Posted by TeamTrivial - August 2nd, 2024


The next game will be released within the next 48 hours!


Posted by TeamTrivial - July 27th, 2024


How do Trivial Trivia packs get created? Up until last night, the answer to that question may've surprised you!

TLDR: Trivia is now made into a CSV which is converted to valid JSON versus manually typing entries to a JSON file.


The Old Process

Creating trivia packs used to be a very manual and technical feat - find questions, jot down a few key bits of information (statement, answer, related incorrect answers, source, etc.) and add them manually to an ever-increasing JSON file. While utilizing a GUI editor made things easier (JSONBuddy for those curious) manipulating these JSON files with TT:NG, it's becoming moreso cumbersome to use as we kept developing new packs. This editor does not feature a great way to view all of my question statements, spellcheck, or even easily find duplicate questions when they do inevitably happen. I was finding phrasing and quality of some statements to be lacking and the only fix being to navigate through a 500-600 line file to manually spellcheck and re-word questions. Surely there is a better way!


Which leads me to...


The New Process

So what's the solution?

Use Excel. Microsoft Excel is great for a few reasons - you have spellcheck, an easy to use grid layout, and many, many formats to export with. One in particular is of use here - the CSV format! As of last night, I have coded a new web tool to convert a well-formed CSV list into compatible JSON! Each row in this formatted CSV will be converted into valid data I can copy over to my JSON GUI editor. This makes the process of adding (or editing) questions quicker, easier, and ensures higher quality of the content.


iu_1242556_21256250.png


This allows the team to also focus more on finding fun questions instead of getting those questions added through a cumbersome process. For example - the t0 question trivia pack you see above was completed in 3 hours. Normally, 50 questions would be a multi-night ordeal between adding the questions, verifying the content, and spellchecking it all.


Since I am personally pretty happy about this new process, I've even made a video showing off the journey of starting at the Excel file and ending it with playing the pack in-game! I hope you all look forward to playing the packs in early August!




Tags:

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Posted by TeamTrivial - July 26th, 2024


It's time to announce the trivia packs for the next TT game!


iu_1242099_21256250.webp


The next game releasing in early August will focus on video game consoles and history. This game pack will also introduce a new type of trivia - the 'Odd One Out' theme! You'll need to use your knowledge on gaming consoles to figure out which of the four listed don't match up with the question!


In addition to the theme announcement, I'm including our current in-dev list of new features below:


New additions:

  • Trivia questions will now display a 'tip' after answering it. There can be a different tip for correct and incorrect answers.
  • Added trivia pack skins - trivia pack files can now reference a theme use instead of the default 'trivia_noire' theme
  • Added trivia skin scripts - 'skins' can now make the trivia session behave differently.
  • Added a timer sound to the last 5 seconds for the trivia timer. Pressure is on!
  • New token economy. trivial tokens are a thing. Earn them from scoring well (score/5, max 15/session) on trivia! Use them (cost 3) to mark an answer during a trivia pack correct! This was a last-minute addition (no real plans for it) so feedback will be more than welcome.


Many other small changes/additions have been added as well, but that list will give you a starting point for expectations!


Thanks for reading!


Tags:

Posted by TeamTrivial - July 22nd, 2024


The next Trivial Trivia game will have themes for each of the packs. Here's what one looks like from mobile!

iu_1240343_21256250.webp


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Posted by TeamTrivial - July 20th, 2024


Hello once again!


Been about a week since being here on Newgrounds, and I wanted to post some new information about Trivial Guesser and the next Trivial Trivia game. Keep reading for details!


Trivial Guesser

TG: Video Games has received an update today fixing some not-so-minor issues. This game series will be going on hiatus at the end of this month so the codebase can get some much needed attention and love.


Hidden medal difficulty has also been adjusted. Previously, the hidden medals would be awarded after making 100 guesses (either correct or incorrect) / making 100 correct guesses. This has been adjusted to reduce the requirements and one of these medals should be earnable starting tomorrow.


This update also expanded the maximum days of daily content from 31 to 35 days. This means August 5, 2024 will be the last new daily for the game categories. After this day the game will reset to day 1 and continue to do so every 36 days. After day 35 you will be able to play any day from the previous days menu. Thanks for playing this experimental game and I hope to make something better to follow it up in a few months from now!


Trivial Trivia

The next Trivial Trivia game will closely follow that of the Trivial Guesser game released this month. The game will be named Trivial Trivia: Gaming Console Collection! It will feature 8 trivia packs and I am aiming to have over 40 questions per pack.


This iteration of Trivial Trivia introduces many new features. Without going into too much detail, these features are directly inspired from feedback given by the people here on NG.


I'll plan to release a new blog post soon going into further details and providing names of a trivia pack or two, but for the time being that's it! You can expect to play the next Trivial Trivia game the first weekend of August.


Posted by TeamTrivial - July 8th, 2024


Hello!


The Trivial Guesser game has been out for 8 days now, and well, it's had a rocky start. Some odd issues have continued to pop up which should mostly be resolved as of today. These fixes have resulted in some bigger changes which are outlined below:


Big Changes

- The Previous Day calendar is no longer a supporter-only upgrade. Due to a rocky launch and some updates affecting the quality of the game, this has been made available to ALL Newgrounds users. If you are not signed in to the game, you will need to sign in to view this feature. There are currently 8 days available to play from this page.

- Save Data Fixes - if you've accidentally signed in to a separate browser and lost save data from overriding existing data, DM me. I've got a fix to share with you!


Modifications:

- Modified first-load order when opening game. This hopefully fixes some cloud save & visual issues upon loading the game

- Fixed the on-screen keyboard acting weird

- Fixed issue with NG save data not always loading on time

- Fixed issue with Previous Day view not updating your stats on playing a previous day

- Fixed issue with grid items on title not displaying your completed status even if a day was completed


New Features:

- Added two new buttons in the Stats & Stuff screen. These buttons will display the last time data was saved/loaded from Newgrounds.

- NG Save Data is now only loaded once per game load. This is to prevent data getting out of sync and allowing players to play categories multiple times

- Made the 30 Guesses badge a little easier


Posted by TeamTrivial - July 2nd, 2024


Day 2 has started with Trivial Guesser! Here's a quick rundown of what's new, what's updated, and what's coming. But first, have some stats!


iu_1230586_21256250.png

(GM0 = Nintendo, GM1 = Microsoft, GM2 = Sony, GM3 = PC)

To the 9 supporters viewing the Previous Days page, you now will see more than just Day 1! To the four clicks to Patreon, thanks for checking that out!


The game left judgement around 6PM EST today at 3.5 stars and has been fairly constant since.


Today's Updates & Additions

Today the game saw some minor updates. Around 10AM the game was updated to fix stats tracking around 'busts', or not guessing the game in 4 attempts. This was incorrectly sending as "GMx_Guess4" which was not being tracked.


The game also saw some small tweaks with styling to better fit fonts and content onto the page.


About 30 minutes ago the game was updated to forcefully use EST/New York timezone as browsers and timezones suck. Despite the game pulling the Datetime from NG's API, your browser parsed the date (which included NG's timezone offset) into your local timezone anyway. The most recent update makes that no longer an issue.


Finally, the Microsoft category has received a few updates and is being prepped for more days. Other categories will receive updates soon to push the maximum day from 31 to 45. If people stick around with the game long enough, I hope to add as many days as necessary!


What's Coming

In addition to more days being added to the categories, fixes and small feature improvements will be added. I'm closely watching stats and will adjust difficulty if needed.


After patching the game this week, the team will begin work on the next Trivial Trivia game and whatever packs will be included with that game. Since the engine itself is built already, building out a new game for the series should take weeks instead of months.


Closing Message

As always, we appreciate the messages, feedback, support, and reviews! These games are made for free and with the aim to make you think or teach you something new in a roundabout way. The Trivial series of games also allow you to discover new information through linking sources or answers too! I think it is a wonderful thing to give players the ability to discover information related to a question or statement they are presented with if they are piqued by it.


Lastly, the Trivial team has launched a Patreon page over the weekend. We're not looking to take your money, but felt this would be a good way to gauge interest in the development and ideas behind the Trivia and Guesser games. While we intend to roll out paid tiers once we know what they should include, we'd more than love for you to give us a follow and check in on our updates from time to time too. You can see the Patreon page here: https://www.patreon.com/TeamTrivial


Thanks for reading!



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