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TeamTrivial
Team of two making trivia for you! Run by Kabobble (formerly this account) and sometimes applessmillion.
Current projects include Trivial Trivia and Trivia Guesser.
Feel free to hit me up with any comments, questions, or other requests!

Trivial Contributor

USA

Joined on 2/29/24

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TeamTrivial's News

Posted by TeamTrivial - December 1st, 2024


Before we release the next Trivial Guesser game in ~8 hours, and the next Trivial Trivia game in 7 days, I would like to post about stats, updates, and gather some feedback about plans for later this month. Let's dive in!


Feedback Request

Currently we're evaluating whether we want to publish Trivial Gauntlet at the end of December. This game is envisioned to be an expansion of endless trivia already available in some packs so it honestly may not make for a great submission. We have a Christmas Day surprise in the works that I think would work out much better than a proper new entry... Feedback is welcome on this. Should we publish a game utilizing the same trivia packs for a game focusing on different endless trivia categories, or work on enhancing our packs and submissions?


November Grab Bag Stats


First of all, thanks to everyone for playing and getting the submission to 3.9 starts & a frontpage! This is the third Trivial Trivia entry to make it to the front page and we're very proud and thankful for the honor. The November Grab Bag was not exactly a submission we thought would do well, so to see it be a fan favorite is very welcoming!


Now for the stats:

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Our best day was the first full day the game was live - November 25. The game received many plays from guests and NG users alike! Our second-best day was the day after with people trickling in from the front page. As you can imagine, November 28 was a slow day due to the U.S.A. celebrating thanksgiving but views and plays picked right back up on Nov 29. As with our previous entries that were frontpaged we've noticed a large percentage of guest players that unfortunately won't be earning medals or scores!

The game currently sits at over 2k plays, 20 favorites, and plenty of medals earned and scores submitted!


Over the last few months we've lightened up on our hard handed approach towards encouraging players to sign in to NG and even be an NG supporter. We found forcing NG interaction was not beneficial to the players and often would result in less engagement. While I'd love to find a way to encourage users to log in or create an NG account to fully take advantage of every feature we (and the site) has, we're at a loss at how to do this without making the game more cumbersome or annoying to play. If you have suggestions on this feel free to let us know!


Trivial Guesser Reboot - Flags

First of all - shoutout to @DrSaturn2 for playing this game so much they've amassed 250 challenges completed! I appreciate we made a game you like so much you come back to it for the daily challenges.

Trivial Guesser has a new entry as of November 1 (and soon to have another later today)! In case you missed it, check it out below.


As for stats, the rewrite of the codebase removed a lot of our in-depth stats tracking, so all we're looking at now is total plays.

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Total plays peaked on the day of release (Nov 1, ignore the mixed up dates in this graph) and dwindled down over the month.


We had received feedback regarding our approach to daily content and will be choosing to dial it back a little in favor of static challenges available on release. In our upcoming game expect 25 days of content (down from our planned 30+) along with many more static challenges.


Trivial Guesser is not performing as I had personally hoped although it's so it is passion project at this point. As long as the games navigate their way through judgement you can expect more to come!


Update - Beyond December

Currently we're looking to potentially take the month of January off so we can focus on tackling what I'll call technical debt accrued over the last 6 months. Trivial Trivia and it's codebase is a very well oiled machine, but it's time that it gets a facelift and optimizing that I've been unable to get working over the last month. To give you some perspective, these 'issues' have been on the backburner for some time and keep getting overlooked:

  • Endless trivia questions do not unlock questions in question lists
  • Participation NG Medal does not award to players with a slow internet connection
  • Styling and fonts are inconsistent across screen views
  • Fonts need to be loaded from local files VS Google Fonts (in some circumstances, fonts do not load properly and make text nearly illegible).
  • On mobile, padding is suboptimal for leaderboard text, select text, etc.
  • Properly implement controller support (beyond keyboard hotkeys) for buttons and selections

Beyond these issues, we are also looking to overhaul the menu UI and grid displays to provide a look that is a little more unique and less what you'd expect from an HTML game.

I'm hoping to tackle some of these issues and more by having a break month for January. This would mean no new Trivia or Guesser game until February. This idea is still in the works so we'll plan to announce this mid-December if the plan is still accurate.


Closing Thoughts

the team here appreciates everyone's support, feedback, and help with keeping these trivia games around! We hope you continue enjoying what we put out and will keep playing the series in 2025!


Tags:

4

Posted by TeamTrivial - November 25th, 2024


Howdy!


First of all thanks for everyone who voted for the game today! It got through judgement pretty quickly considering it can sometimes take our submissions until the next day to get through especially without a front page post (I got incredibly busy and hadn't had time to make one of those earlier.....). Also thanks to everyone who allowed the game to make it to first place - this is amazing for us and we never expected our series (especially this entry) to rank so high!


If you have just read the above and are a little confused, check out the game here:

This entry has 6 packs, 250+ questions, and no clear-cut topic. It instead is composed of trivia packs that were on the chopping board or passed up from previous months. The only real new packs for this entry are the definitions & food descriptions pack. We felt we could release a submission like this as we have a lull in our schedule & had packs just sitting out there pretty much complete. We'd love to hear any feedback on the 'grab bag' type of release so please leave a comment here or on the submission page!


Stats

Now for a quick rundown of the first-day stats. Please keep in mind the game released at 10:30 AM EST so this is not a full 24-hours worth of data

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Much like previous entries, the quiz session count is higher than total views. On average, 1.3 trivia games were played per person! A more less than half of users submitted a score as well.


This entry to the series removes the basic loading screen in favor of a more integrated loading experience. This allows me to better track whether a player is a NG supporter, user, or a guest and the stats reflect this pretty well here! From the numbers most players are NG users which makes sense considering the game currently has ~110 views and 60 votes.


I'll plan to post an end-of-month review going into the stats of both this entry & the Trivial Guesser entry sometime after the start of December if people are interested.


Thanks for reading and happy Monday!


Tags:

3

Posted by TeamTrivial - November 24th, 2024


Grab-bag trivia will be releasing today at 10:30 Newgrounds time! I'll have another post up shortly after with more information.....


Posted by TeamTrivial - November 23rd, 2024


Trivial Trivia's November entry will be out on Sunday - I'm currently working on axing the first white loading screen for the game which will probably take some time this afternoon to complete and properly test (there is quite a bit of loading going on here!) and we've not had a chance to get NG integrations plugged into the game yet either. Sorry for the delay!


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Posted by TeamTrivial - November 21st, 2024


With a few changes over the last week I've been able to add a new question type to the games! You may now see true and false or multiple choice questions accompanied by a video! Here's a look:

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Note: These will be pretty rare - we try to use public domain videos and images for these trivia packs and not many videos that pertain to our line of questioning are in the public domain. This hot dog video was however and we couldn't resist finding a way to add it in!


Posted by TeamTrivial - November 10th, 2024


We're 10 days post-release of Trivial Guesser and I'm happy to say we're looking to release a new Trivial Trivia game this month. Tentative release will be somewhere between the 22nd - 24th. This collection will more-so be a grab-bag type of topic with no real theme between the packs included. This will hopefully give everyone a chance to find a topic they like and play a topic or two they may be interested in.


While we're going to keep some of the topics secret until release, I'll spoil two of them below:

  • Rivers of the Americas
  • Movies By Director - Michael Bay


These topics may seem a little odd, but truth be told we've had ideas for collections over the last few months that had not panned out. This included the creation of some 50+ question trivia packs that have just been sitting tucked away in a folder. This grab-bag release will allow us to update some of these packs and get them out for you to play!


In other news, our November release of TT should be on track for that first full weekend of December. The codebase re-write is taking a little extra time as a lot of navigation and visual changes are being made so these changes will most likely not be released until that December release.


THanks for reading!


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Posted by TeamTrivial - November 1st, 2024



Trivial Guesser: Flags of the World is out as of this morning! Check it out, leave a review, and let me know what you think!


P.S. Here's a few hints for the current daily categories:

Americas - This is a state of the USA

Eurasia - Associated with China

Africa + Oceania - Think of one of the words from the name of the category..


Thanks for reading, and as always feedback is welcome


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Posted by TeamTrivial - October 30th, 2024


Hello!

Trivial Guesser is still slated to release on November 1, but before the game is out I wanted to drop some more info on a few of the changes in this version of the game.


Guesser Challenges are being introduced as a way to give you the ability to actually have a good amount of gameplay from the start. With the first iteration of Guesser, all categories were tied to a daily clock with guessing challenges rotating daily. This meant you could only play up to four new games a day. Challenges aim to fix this slow drip-feed of content by introducing a static set of challenges available from Day 1. These challenges do not rotate, and all can be played as whenever you first encounter the game.


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Daily challenges with more specific categories are also still around but will be a little different as well. The number of unique days/questions per daily category are more prominently displayed so you'll know whether where the game is at in its rotation.


Gameplay itself has also changed - there's now no maximum amount of guesses you have and there's no real fail-state in the game. You can guess as many times as you want for as long as you want! Hints are also structured differently - there are now three hints that are unlocked over the span of four guesses. If you guess correctly before all hints are displayed, you'll get to see all the hints too!

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The placeholder text for backspace and enter will be fixed before November 1


Trivial Guesser has pretty much been re-built and only uses a small portion of the previous game's codebase (mostly NG-related stuff). This will hopefully result in a smoother experience with less bugs and more gameplay!


Thanks for reading!


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Posted by TeamTrivial - October 19th, 2024


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Work on Trivial Guesser is going well and we should be good to go for a November submission! Majority of the UI is built with a final pass and cleanup aimed for the very end of the month.


This week I finalized an internal tool to convert a modified version of the Trivial Trivia CSV files we use to work with the Guesser series. This means we'll need to be hands-on with new Guesser releases going forward, but less so than before which is our aim for the complete re-write/reboot. Work is being done on the Flag categories and we've finalized 65 days/question sets for two of the three planned categories. We'll most likely need to craft questions from the Oceania region and merge them into an Africa/Oceania category to get all three categories at the standard minimum.


An overhaul to the codebase is currently underway as well, which involves more efficient loading of trivia pack data, switching between categories/modes, and a better display of information. This will most likely be completed over the next week as I'm looking to toss out all the old logic in the previous game since it is subpar in my opinion (exception being with the virtual keyboard, that thing was a beast to code without external tools...).This will also includes new additions to the game as well, one such feature being a 'static' set of guesser questions that can be played any day.

One major challenge has been to work all game logic into a single 'stage' file (down from 2 from the previous entry, TT uses 4 stages) so we can have the Newgrounds API automatically sign users in and keep them signed in for the entire game session. It's a good amount of work but we think it will pay off.


Appless is currently working on a few new audio files for the game to better differentiate it from the Trivia series, so UI elements and sounds will be different than what you've heard over the last few submissions!


Thanks for reading, and we hope you'll give the game a try on release!


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Posted by TeamTrivial - October 9th, 2024


While appless works to finish up Trivial Trivia this week, I've started on the recreation of Trivial Guesser - whole new look, codebase, and topics! Here's a sneak peek of the startup screen I've worked on over the last night - just need to make sure it's mobile-friendly before release!


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